@startuml
sprite $map_marked [48x48/16] {
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000000000000000001CFFFFFFFFFF6000000000000000000
00000000000000002EFFFFFFFFFFFF800000000000000000
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000000000000002FFFFFFFFFFFFFFFFFA000000000034000
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004FFFFFFFFFFF2009FFFFFFFFFFFF1007FFFFFFFFFFF500
00BFFFFFFFFFFF2000DFFFFFFFFFF6000AFFFFFFFFFFF500
00DFFFFFFFFFFF20003FFFFFFFFFA0000AFFFFFFFFFFF500
00DFFFFFFFFFFF201007FFFFFFFE10100AFFFFFFFFFFF500
00DFFFFFFFFFFF206400BFFFFFF400B00AFFFFFFFFFFF500
00DFFFFFFFFFFF207E101DFFFF7008F00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FB003FFFA004FF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FF9005FC002EFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFF6001000DFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFF40000BFFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFFFB78EFFFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFFFFFFFFFFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFFFFFFFFFFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFFFFFFFFFFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFFFFFFFFFFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFFFFFFFFFFFF00AFFFFFFFFFFF500
00DFFFFFFFFFFF207FFFFFFFFFFFFFF00AFFFFFFFFFFF200
00DFFFFFFFFFE70018DFFFFFFFFFFFF00AFFFFFFFFFE5000
00DFFFFFFFD6000000026CFFFFFFFFF00AFFFFFFFB500000
00DFFFFFC500000000000026CFFFFFF00AFFFFE820000000
00DFFFA30000000000000000027DFFF00AFFB50000000000
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000000000000000000000000000000000000000000000000
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}


!define FA5_MAP_MARKED(_alias) ENTITY(rectangle,black,map_marked,_alias,FA5 MAP_MARKED)
!define FA5_MAP_MARKED(_alias, _label) ENTITY(rectangle,black,map_marked,_label, _alias,FA5 MAP_MARKED)
!define FA5_MAP_MARKED(_alias, _label, _shape) ENTITY(_shape,black,map_marked,_label, _alias,FA5 MAP_MARKED)
!define FA5_MAP_MARKED(_alias, _label, _shape, _color) ENTITY(_shape,_color,map_marked,_label, _alias,FA5 MAP_MARKED)
skinparam folderBackgroundColor<<FA5 MAP_MARKED>> White
@enduml